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Design for Intelligence

Designing human-centered artifical intelligence in the future of home through a complete design process during an internship at Microsoft IDC.

Details

Microsoft

2018

My Role

UX Designer

Team

Michelle Kim

Aditya Bhatt

Tools

Design Research

Design Concept

UX Design

Product Design

Prototyping AI

Problem

How can AI help absent-minded individuals be more mindful while placing frequently used objects?

The design challenge we had focused on highlighting the potential in artiticial intelligence assisting people manage their personal belongings.

Timeline
Research

We conducted primary and secondary research over the course of three weeks. The stories we collected became a strong foundation for our insights listed below.

Insights
Conceptual Model

Misplacement Framework

The insights above helped us gain a broader understanding of the misplacement experience, including the range of emotions and mental models that encompass the journey.

Placement

At the moment, people place objects in designated or temporary locations. This depends on whether or not a mental model of where the object is "supposed to be kept" exists, and what the user might be occupied with at the moment.

1/6

Misplacement

We misplace objects when there is a break in our routine, when we temporarily place an object in undesignated locations, or if we do not have a designated location for them.

2/6

Realization

At the moment of realization, the sense of uncertainty and lack of control over the situation increases a user's level of pain.

3/6

Reaction

The decision that the user makes after the moment of realization ranges between searching now, ignoring for now, replacing it, and ignoring it completely. This decision is made after assessing various things about the object and the situation.

4/6

Reassessment

During the search, the user's perception of the situation changes, including their level of uncertainty, the perceived value of the object, and the level of urgency. The way they had previously perceived their forgetfulness can also factor into their reassessment of the situation.

5/6

Closure

After an unsuccessful search, the user can achieve two different types of closure – self-perceived and reaction-based closure. Self-perceived closure occurs when the user reaches closure of the current situation by planning for a future where it wouldn't reoccur. Reaction-based closure takes place when the user comes to emotional acceptance with the loss of the object.

6/6

Pain Points

User experience of current available technology identified through research

Tracker replacement necessity

Most trackers are battery based, needing to be replaced 6 months to a year, forcing the user to go through a subsciption model regardless of their preferences.

Inability to recognize the object

Trackers don't have a way of knowing the specific location of lost objects when out of range (range is very limited for most products)

Range and location detection limitations

As most trackers are bluetooth based, the range in which the smart phone can actually connect to a tracker is very limited.

Crowdsource dependency

Tracking objects out of the range of product (usually 100 - 200 ft away) requires a strong GPS presence which is unlikely in areas that are not heavily and densely populated.

Limited to certain types of objects

Trackers generally need to be attached to the object of choice, limiting the number and type of objects a user can track.

Reliance on smart phones

In order to register specific objects, users must download an app and set up their objects. The notification methods are usually limiited to sound and light, and through a phone or tablet.

Design Goals

Habit Forming

Preventive

To help users prevent future misplacement by helping them place frequently carried objects in designated locations.
How might we use AI to help individuals be more mindful while placing frequently used objects?



Finding Object

Reactive

To help users prevent future misplaced objects
How might we use AI to help someone easily locate their belongings at home?

Brainstorm + Sketching

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User Profile

Storyboard

Final Design

El is a Cortana-enabled smart lighting system that helps people build healthy habits for object management.

Embedded with a 360° vision camera and parabolic reflectors capable of spotlight and floodlight, it can help manage your belongings while blending into the space as furniture.



El's Cortana intelligence lights up where misplaced belonging is located
El's different modes of lighting, including habit-building, object-detection, and ambient lighting modes.
Prototype

Object Detection

Proof of Concept

A working prototype was built to demonstrate the concept and become the foundation for future user experience iterations.

We trained the Faster R-CNN network to detect wallet, keys, and ID badge in real time, and the process is documented below.

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Other projects

BMW i Interaction Ease
Habit Building Companions
Object Based Search
Melos
3D Search Engine